retro gaming
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Pac-Man, Space Invaders and Manic Miner Run on a Plain Arduino Uno at 50 fps, With Two Resistors for Video and No Framebuffer An Arduino Uno has 2 KB of RAM, 32 KB of flash and a 16 MHz 8-bit ATmega328P. That is less memory than the 1982 ZX Spectrum had, and nowhere near enough to hold a frame of video. Even so, Smashcat has built a game engine that runs full arcade-style games on it at a locked 50 frames per second, straight to a TV over composite video made with just two resistors. It now runs four games: Manic… |
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DOOM on a $30 FNIRSI Clamp Meter: 32 KB of RAM, No Framebuffer and a Steady 29 fps Running DOOM on odd hardware is an old tradition, but Artur Bieniek has picked one of the tightest targets yet: the FNIRSI DMC-100, a budget clamp meter built around an Artery AT32F415 microcontroller with just 32 KB of RAM. His open-source port of doomgeneric plays the whole first episode of Freedoom on the meter's 320x240 colour screen, with sound effects on the buzzer, and it averages 29… |
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ESP32-S3 E-Paper Board Runs a Game Boy Emulator at 30 FPS. It Barely Hit 2 FPS Before a Custom-Built Driver A developer who goes by kuslota has released InkBoy, a custom display driver and firmware that runs a Game Boy emulator at around 30 frames per second on Waveshare’s ESP32-S3-ePaper-1.54 V2 board. Waveshare specifies about 300 ms for a partial refresh on the board’s 200x200 panel, and the stock driver managed barely 2 fps in the developer’s testing. The code is on GitHub under an MIT license… |
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ESP32-S3-Based Pocket-Sized Retro Gaming Console With Brass Wires for the Frame and Wiring This is a pocket-sized retro gaming console built by HVT Lab. It's powered by an ESP32-S3 N16R8 microcontroller and plays classic games from legendary systems like Nintendo, Game Boy, and Sega. It uses a 2.4-inch IPS display, and he made the entire body of the console from 2 mm brass wire, demonstrating a unique blend of DIY electronics and metal craftsmanship. He… |
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This YouTuber Overclocked a 30-Year-Old Nintendo 64, Added Wireless Controls, and Upgraded It With HDMI Output YouTube creator Zac Builds has modified a Nintendo 64 by combining several hardware upgrades aimed at making the nearly 30-year-old console more practical to use with modern displays and accessories. The project retains the original N64 motherboard while adding a RetroGEM HDMI modification, USB-C-based power delivery, internal wireless controller support, CPU overclocking and improved cooling… |